Megabyte Punch Update 3 - Subprogram Deadlands
Blog
Posted by Dion on August 26th, 2012
So what is new in this update? (SPOILER: A LOT OF DEATH).
In this update, we mainly added a new level: the Subprogram Deadlands. The new enemies are made of 14 new parts to collect with 3 new abilities. This level includes more hazards, like the virus clouds and pits. It can even be pretty unforgivable at times.
The changes:
+ Added the new level, Subprogram Deadlands with 3 stages and a boss fight
+ A new little proto-village
+ Added new enemies (the Subprograms) with a total of 14 new parts
+ Virus clouds
+ Virus cloud mine placing ability
+ Red (killing) virus clouds
+ Added blocks that break when you stand on them
+ Glide ability
+ Enemies now drop 4 bits when destroyed
+ Added mute sound and mute music buttons in the options and pause menu
+ Added sound for placing a block
+ ELECTRO TREES
~ Made the blaster do less knockback
~ Minor changes to level 1 and 3
~ Changed the teleport to not go through walls (sorry!)
(This is a repost from the previous development blog on 25 May 2012)


